//
//  BaseTableViewController.swift
//  SinaWeibo
//
//  Created by mac on 16/2/18.
//  Copyright © 2016年 itheima. All rights reserved.
//

import UIKit

class BaseTableViewController: UITableViewController ,VisitorLoginViewDelegate{
    
    
    //目标:根据用户是否登录来判断显示访客视图还是tableView
    
    //用户是否登录的标记
    var userLogin = false
    
    //访客视图
    var visitorLoginView: VisitorLoginView?
    
    //loadView 方法是苹果专门为手写代码准备的 一旦实现了该方法  xib/sb 就会失效
    //在loadView方法没有 调用super.loadView 之前,不能追踪跟视图(view)  会自动检测view是否为nil  如果为nil  会自动调用loadView 方法
    //自定义根视图 就在这个方法中完成
    //准备视图控制器的根视图
    override func loadView() {
        
        //        print(view)  //递归
        if userLogin{
            super.loadView()
        }else{
            //显示自定义访客视图  引导用户登陆或注册
            visitorLoginView = VisitorLoginView()
            //设置代理
            visitorLoginView?.visitorLoginViewDelegate = self
            
//            v.backgroundColor = UIColor.purpleColor()
            view = visitorLoginView
            
            //设置渲染色
//            navigationController?.navigationBar.tintColor = UIColor.orangeColor()
            
            //设置导航条按钮
            navigationItem.leftBarButtonItem = UIBarButtonItem(title: "登陆", style: .Plain, target: self, action: "userWillLogin")
            navigationItem.rightBarButtonItem = UIBarButtonItem(title: "注册", style: .Plain, target: self, action: "userWillRegister")
        }
    }

    func userWillLogin() {
        print(__FUNCTION__)
    }
    func userWillRegister() {
        print(__FUNCTION__)
    }
    

    override func viewDidLoad() {
        super.viewDidLoad()

        // Uncomment the following line to preserve selection between presentations
        // self.clearsSelectionOnViewWillAppear = false

        // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
        // self.navigationItem.rightBarButtonItem = self.editButtonItem()
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

    override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
        // #warning Incomplete implementation, return the number of sections
        return 0
    }

    override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return 0
    }

    /*
    override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCellWithIdentifier("reuseIdentifier", forIndexPath: indexPath)

        // Configure the cell...

        return cell
    }
    */

    /*
    // Override to support conditional editing of the table view.
    override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
        if editingStyle == .Delete {
            // Delete the row from the data source
            tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
        } else if editingStyle == .Insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
